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SWORD

(PC)

The Game

A 2D platformer made in pixel art where the player will need to throw their sword to progress.
 

The sword can interact with the environment and use 4 unique abilities: dash, freeze, magnetism and teleportation.
 

The game is made using a room system (like a metroidvania) and the goal is simply to reach the end of each level.

The Concept

The idea was to challenge myself to make a game using only one mechanic. In the end, is more like an exhibition of all the ideas I was able to come up with and implement.
 

The sword alone can be used as a platform or to rotate and move other platforms, but using the abilities allows new interactions with the environment.

 

For example, if you imagine the sword as a siringe, using the teleport ability in mid air will teleport the player where the sword is at that moment, but use the teleport while the sword is stuck on a platform and you will teleport the platform instead.

Screenshot (74)_edited.jpg

I Worked On:

  • Game Concept

  • Level Design

  • Game Mechanichs

  • Programming

  • UX/UI and HUD

  • Some pixel art and animations

  • SFX

Basically, the game was entirely made by me, except for a few things.

 

Since I am not a programmer I used the Corgi Engine (a Unity 2D + 2.5D Platformer Kit, available on the Unity asset store) for things like collisions, player movements, menus and the room system.


For the environment, I used an asset pack made by 'Szadi art' on itch.io and then used the tile system in Unity to draw the levels. The player character was made by 'rvros' on itch.io.

The Problems

The initial problem I had was deciding what type of game I wanted to make. At first, it was a metroidvania, but then I realized
that there was not enough content to make such a game.


As mentioned before, I am not a programmer, so the biggest challenge was implementing my ideas. I had to learn how to make a 2D game on Unity and how programming in Unity works.


There were a lot of ideas I couldn't create due to my lack of knowledge, like ground pounding on the sword and using it as a trampoline to jump higher.

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